General Ennui wrote:Some problems with coding.
I've made a photoshop file that has layers that show the map with the roofs on, and the roofs off. I've saved them both as tga's.
What do you mean by this?
Is it a one pixel wide white line left on the image?
General Ennui wrote:Many thanks to everyone involved. I really appreciate it. I have gotten Groof2 to work, and wow! Its so easy. What a wonderful, useful application.
One more annoyance, because, of course, my coding problems never end.
On my map, I have a bridge. This bridge does not span water, but a chasm. I want infantry to be unable to go off the sides of the bridge- they should be kept on the bridge, and if they are along side the bridge, I accept that they will be unable to cross under it.
What type of terrain is impassible to infantry other than deep water? What would people recommend? Thanks.
General Ennui wrote:Hey Southern Land,
I used Brick fortification- it worked. I guess the challenge of this whole exercise is using the coding for stuff it was never intended for.
Can soldiers enter a building through walls? Through level 2 windows? Its sort of weird how unstoppable they are. I mean, ok, through a wooden L1 window makes sense, but how are these guys climbing? Jet packs?
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