GOLD BEACH D-DAY +1 PM
With weakened AT capabilities I really expected the Allies to crush this battle weary group of Ost fighters. Setting up as best I could, I figured I had a slight chance of stopping the advance and my slaughter.
In this first screen you see his attack to the north being stopped in the hedges. Setting up close to them with one Ost squad really helped me pinpoint his squads. This cost me one Ost infantry squad whose mangled bodies can be seen along the back of the hedge.
A few units in the trenches supported by good covering fire were frustrating his advance to the south. Here an air strike tries to eliminate the threat.
With smoke popping, the allies try to cover the last few remaining allied soldiers while their tanks blast away from an angle behind the hedgerow. The tanks really messed up my men but the last survivor managed to run down the trench, under cover of the allied smoke screen, and take out the few allies there before himself falling to fire from the tanks. The allies there were also pinned down by my MG fire and a sniper.
In the end I held… whew!
COURSEULLES-SUR-MER D-DAY +1 PM
The allies made a valiant attempt to gain the exit VL to the Hillman batteries early on. Accurate mortar fire and covering rifle fire thinned the advancing infantry. When they captured the VL and entered the building they were met with flaming death.
The rest of the battle was sit; listen to the background sounds (while watching Mad Max on TV) and wait. As the last minute ticked off, I advanced through the building and took back the exit VL.
TAILLEVILLE D-DAY +1 PM
This was a most frustrating attack by me. The terrain is such that you can only go on two directions and one doesn’t make much sense. I knew he’d have good armored support and sure enough he had one of those tanks with the 280mm mortars right where I needed to go!
Now what really killed me was I had a panzerschrek team in the RIGHT place from the time the clock started. I could get a solid green line to target but every time I ordered them to fire the message, “Target lost – no LOS” or whatever would appear and nothing would happen! UGHH. I had to crawl these guys around for 5 friggin minutes until they fired!
All 6 shots at around 130 yards MISSED!! What the hell!!! Damn it…
That mortar thingy on the other hand does an area fire yards in font of my Stug and presto… scrap metal… I could have wept…
Without proper support my men took some casualties…
BENOUVILLE D-DAY +1 PM
I truly believed I would not hold on this map at all. An allied armored unit, though low on gas and ammo, is still a LOT more dangerous than my weaker Ost BG. I had thought about disbanding them at the strategic phase but figured their acting as fodder in this battle would buy me at least ½ a day to move other units into place.
What drove me the most NUTZ during this battle was I had direst LOS of a tank with one of my AT guns the WHOLE BATTLE but they would not FIRE… the same “no LOS” crap message over and over… I thought I would lose my friggin MIND! What the heck is that all about????
At 218 yards…
At friggin 89 yards!!!
What is up with that???
LOS or No LOS? That is the Question...
In the end though I surprised myself… the Ost units held the exit VL!
Vodka all around!
MERVILLE BATTERIES D-DAY +1 PM
Can you say “DISASTER?” While I didn’t get any decent screens, in a nutshell this was a total disaster for me. Running out of ammo I thought to take a gamble and try for the supply line VL. I figured he would attack with most of his units on my eastern flank and placed blocking forces there. On the western side I still held the hill that protected my flank and I thought he would not consider it a threat as his on assault there had been stopped in a previous battle and I’d not stirred since.
My plan was simple… while his forces pounded on my one side, I would sneak down the other then eliminate what I hoped would be a few mortar teams, if even that…
What I ran into were a number of ½ teams who killed my dudes in the apple orchard… my teams ran out of ammo so darn fast too!
In the end my force morale broke and I lost some VLs including one INSIDE my perimeter!! NO!!!!
RANVILLE D-DAY +1 PM
I attacked into this map with the sole intention of opening the supply lines to the BG to the north at Pegasus Bridge. Knowing how well my opponent places his AT guns I played it cool and careful. My first step was expanding my foothold on the map. To that end I assaulted to the north while a holding force secured my southern flank, just like last time.
Unlike last time though I moved more slowly, using scouts to probe the way while being covered by powerful units.
Moving along the hedges I didn’t encounter the paratroopers where I had last time. My armor followed in single file, covering each other and the advance while staying protected from long range AT guns to the south.
Finding his troops in the hedges on the far side of the orchard I began to swing my units around to flank him with infantry and tanks while anchoring a few units in the chateau.
Text book assault… sometimes they work… LOL
We ended here with one more battle to go…
(Does any one read these?? Am I putting too many images in???)