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Old 21st March 2006   #1
Ross_Moorhouse
 
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Default Would you like just have CC6 follow a Unit???

Think of the CC3 Grossdeutschland mod. This followed a unit through many battles.

This I would love to see again in CC6 and maybe not a full theatre of operations.

Lets say do the Battles of British Paras Sicily through to Arnhem.
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Old 21st March 2006   #2
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Default Re: Would you like just have CC6 follow a Unit???

I understand you may be new but CC(1) followed single units.

I do not think it adds to the game because I want replayability and the more historically accurate it is the less replay value it will have in general. If it is accurate enough the outcome should always be the same I fear for the most part.
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Old 21st March 2006   #3
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Default Re: Would you like just have CC6 follow a Unit???

Quote:
Originally Posted by Igotmilk™
I understand you may be new but CC(1) followed single units.

I do not think it adds to the game because I want replayability and the more historically accurate it is the less replay value it will have in general. If it is accurate enough the outcome should always be the same I fear for the most part.
Come on Milk it's me, FUTURE here. New....
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Old 21st March 2006   #4
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Default Re: Would you like just have CC6 follow a Unit???

Quote:
Originally Posted by Ross_Moorhouse
Come on Milk it's me, FUTURE here. New....
I know. I was just pointing out that CC(1) followed individual units but that is not what made the game for me. I think following individual soldiers, squads and teams add's a lot more than following an overall unit. I would always look at individual soldier status and medals but to tell you the truth I cannot even remember the overall units involved in CC(1).

I think things people like are personalization and customization….and ironically I think both of these take away from the historical accuracy that I see being booted around as if it is some kind of Holy Grail.

That being said I would not be adverse to my game following an individual unit of Mine Dogs through their daily escapades of destroying Giant Nazi Robots.
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Old 21st March 2006   #5
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Default Re: Would you like just have CC6 follow a Unit???

Following a single unit is fine if it is in a single battle that is done in much greater detail. I like the suggestions that have been made about having 1 huge map that you move your troops on and then zoom into fight the battle.

Last edited by Tejszd; 21st March 2006 at 03:49 AM.
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Old 21st March 2006   #6
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Default Re: Would you like just have CC6 follow a Unit???

If I had my way, I'd like to see CCVI go Back To The Future: Back to CCIII and not CCIV and CCV. I've always thought that the CCIII approach is the most effective: Following a unit through the course of an historical Operation or a Campaign. You can't influence the overall result of the contest at the tactical level -- for example, the Germans lost the Battle of Kursk, the Allies lost at Arnhem -- but you can do the best you can with your unit.

Don't get me wrong: I love Operational-level games. There is always a challenge to see if you can do better than the historical result. But with CCIV and CCV's use of strat maps, you are trying to satisfy two extremes: the tactical and the operational. And to that extent, I feel CCIV and CCV fail the test as they are caught between the two and the wide gap that exists between both. Why not just play a pure operational-level game at that point? The name of the game is Close Combat and trying to conduct a campaign through the use of strat maps and "battlegroups" really defeats the purpose.
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Old 21st March 2006   #7
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Default Re: Would you like just have CC6 follow a Unit???

I agree with Krang.
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Old 21st March 2006   #8
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Default Re: Would you like just have CC6 follow a Unit???

There definitely is two camps in the CC community; CC3 or CC5. Finding some middle ground will be tough. Unfortunately for Atomic both approaches failed.

I want to play game where I can change the outcome and in CC3 you can't. I do agree with you that CC4 and CC5 had too many BG's and squads in the force pools but I liked moving my BG's, deciding which got support or supplies and trying to cut and keep open supply lines.

I hope that IF the go ahead is rec'd that there is an option to really change the strat level and find something down the middle. But given the last few attempts at new CC's, resources have been extremely limited and maybe just enabling the old code that Atomic never removed is what we'll get (the CC4 or 5 style based on the posts from the people in the loop seems to be definitely out).

Edit: after posting this I'm kinda depressed because as was stated in one of the other threads another game with new maps and squads but the same old engine is just another mod and will not help CC grow....
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Old 21st March 2006   #9
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Default Re: Would you like just have CC6 follow a Unit???

I mentioned this on the other thread -- it's got to be something with huge appeal -- following a Unit or a General would give the opportunity to satisfy at lot of different tastes -- if you pick certain German units you could fight on all fronts (except Pacific) -- I don't think there needs to be a conflict between CC3 and CC5 in terms described above -- why not have it that you can fight back and forth -- that was always what I wanted for CC3 -- the Germans push you to Moscow and you push back towards Berlin -- all in 1941. Have it so that you can set up your own time frame and change the outcome but still fight in several different major battles.

I think just picking the name of a famous general -- Monty, Patton, Zukhov -- and following some of their most major battles, preferably with the same basic units would be cool -- (I don't think following a Nazi general would go off very well for marketing)--

Or picking -- given the popularity they've enjoyed in recent films, follow the 101st Airborne and have an Easter Egg op at the end in which they make the jump into Berlin or Tokyo --if you beat the clock -- like if you've whipped Jerry by Jan '45 you get to jump into Berlin before the Ruskies arrive -- or even Tokyo.

Stuff like that would really add to the appeal and the "game" aspect of the game. I realize that the D-Day stuff has be beaten to death and so I wouldn't like to see that again but I'm sure some of you guys could think of a unit besides the 101st which similar stuff could be done.

Still, it seems like the biggest problem is that we really don't know what "it" is going to be! It's hard to make useful suggestions that are operating within the parameters of CCVI -- because we don't know what they are yet.
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Old 21st March 2006   #10
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Default Re: Would you like just have CC6 follow a Unit???

I'm in the CC4/5 camp, I love the strat map. But in order to get it more "personal" like the CC3 guys want we need less BG's and more maps. Then you get more of that CC3 "feel" to the game.

Remember though, you dont always need to play a GC, most ops in CC4/5 are just like a CC3 op. 3 maps in a row, 2 BG's, a few days in length.

Tejszd - I believe you're right, we'll get a new mod of the old code, but many new features that were hard coded can be changed now, not just maps and data, like CC5 mods. I'm looking forward to it!.
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Old 21st March 2006   #11
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Default Re: Would you like just have CC6 follow a Unit???

yer keep in mind cc5 custom scenario maker
allows for as many or least amount of maps and bgs as u select
so therefore having as many maps and bgs as possible will rule
even if there is 20 unit slots
nothing to stop a player from giving a unit limit.
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Old 21st March 2006   #12
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Default Re: Would you like just have CC6 follow a Unit???

Following a specific unit would be fine so long as there's some sort of dynamic campaign of which your unit is a part of.

the downside of following a single unit is lack of units to choose from or maybe you're suggesting zero units selection like cc4 (yetch!!!).

Lets face it in cc3 I think most people played as German vs the AI (or wanted to if they play H2H). Why? Because the germans had more toys.

Historically inaccurate... Hell yeah

Fun with replayability.. hell yeah
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Old 21st March 2006   #13
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Default Re: Would you like just have CC6 follow a Unit???

God no... yuk! Why eliminate your flexibility??
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Old 21st March 2006   #14
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Default Re: Would you like just have CC6 follow a Unit???

Quote:
Originally Posted by Southern_land
Lets face it in cc3 I think most people played as German vs the AI (or wanted to if they play H2H). Why? Because the germans had more toys.
I liked that SU-152. Germans just did notlike it when you took the fund stuff.
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Old 21st March 2006   #15
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Default Re: Would you like just have CC6 follow a Unit???

I think it all depends on who has the advantage. Usually if you play as the Germans...the odds are against you because the Russians have the tactical advantage in CC3.

With CC4-CC5 the AI is so bad, it is a moot point. However I usually try to play on the side that has the disadvantage, to make the game more of challenge.

Nothing like trying to hold off a huge Russian assault in CC3 Berlin with just a handful of second rate infantry squads and maybe 1 or 2 surviving panzers if you're lucky.
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