TGA NAME (Comments
about the graphic is also included)
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SHOT
(Click to see bigger version)
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1.tga SPLASH SCREEN
This is the splash screen for the game/mod. It measures 511
x 600 pixels.
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2.tga COMMAND SCREEN
Where you pick which battles you will play. Its measures 800
x 600 pixels.
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3.tga BATTLE DEBRIEF
The screen you see after a battle summarizing that individual
battles stats. Its measures 800 x 600 pixels.
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4.tga MILTIPLAYER SCREEN
This is the screen you see when setting up multiplayer game.
Its measures 800 x 600 pixels.
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5.tga ROSTER
Where you see soldier details like kills, medal ect.It measures
600 x 800 pixels.
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6.tga MINE IMAGES
This is for mines, left shows active mines (red) right shows
cleared (green). I have personally never changed these in a
mod, haven't had the need. It measures 22 x 10 pixels.
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7.tga REQUESTITION
This is the screen you see before you enter a battle &
can use points to buy more troops, rest them, refit them or
retire them. It measures 600 x 800 pixels.
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8.tga MAIN
This is the main screen for CC3 you see once it loads up.
It measures 600 x 800 pixels.
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9.tga DEFEND COMPASS
This graphic is used when pointing your troops which direction
to defend. I have personally never changed these in a mod, haven't
had the need. It measures 481 x 60 pixels.
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10.tga DEFEND ARC
This graphic is used to show which direction your troops are
defending. I have personally never changed these in a mod, haven't
had the need. It measures 481 x 60 pixels.
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11.tga MAP SELECTION
Screen you see when you are picking maps to use in a scenario.
It measures 600 x 800 pixels.
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12.tga AMBUSH COMPASS
This graphic is used when pointing your troops which direction
to ambush. I have personally never changed these in a mod, haven't
had the need. It measures 481 x 60 pixels.
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13.tga MAP INFO
This is the screen you see when you are making a scenario &
must choose VL locations & allocate who controls what area.
It measures 600 x 800 pixels.
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14.tga AMBUSH ARC
This graphic is used to show which direction your troops are
ambushing. I have personally never changed these in a mod, haven't
had the need. It measures 481 x 60 pixels.
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15.tga ORDER TYPE MARKER
This shows what order a troop has been given by colour corresponding
to that particular order. I have personally never changed these
in a mod, haven't had the need. It measures 120 x 16 pixels
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16.tga WAYPOINT NUMBERS
Graphic used to show way points when you give troop multidirectional
travel orders. I have personally never changed these in a mod,
haven't had the need. It measures 260 x 13 pixels.
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17.tga MAP ICONS
These are the icons used to represent team types on deployment
& small inset screen. This is important to change if your
NOT using WW2 scenario. It measures 133 x 129 pixels.
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18.tga UNKNOWN
I don't know what this is used for, therefore I dont mess with
it! It measures 67 x 17 pixels.
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19.tga SCENARIO INFO
You see this when you are making custom scenario. Where you
allocate, rank, point allocation per day & ammo level for
each side. It measures 600 x 800 pixels.
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20.tga OPERATION DEBRIEF
The screen you see after a battle summarizing that the overall
Operation stats. Its measures 800 x 600 pixels.
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21.tga HISTORICAL BRIEFING
Where you can go before a battle to see set up & current
set up of scenario your playing. Its measures 800 x 600 pixels.
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22.tga FORCES SET UP
This is the screen that you see when making a custom scenario
& are allocating troops for both sides. Its measures 800
x 600 pixels.
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23.tga SCENARIO EDIT
When setting up a custom scenario, you'll see this screen which
summarizes current layout. Its measures 800 x 600 pixels.
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24.tga MINE LAYOUT
I believe this is intended for use with boot camp. I have personally
never changed these in a mod, haven't had the need. It measures
800 x 552 pixels.
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25.tga MINE LAYOUT
I believe this is intended for use with boot camp. I have personally
never changed these in a mod, haven't had the need. It measures
800 x 552 pixels.
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27.tga BOOT CAMP
Used for newbie's. I usually just pop a splash type graphic
in here when customizing the screen for a mod, since most of
the time people loading a mod already know how to play the game.
Its measures 800 x 600 pixels.
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28.tga CAMPAIGN DEBRIEF
The screen you see after a Operation is finished summarizing
the overall Campaign stats. Its measures 800 x 600 pixels.
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29.tga CAMPAIGN MAP
This shows an overview of the GC, it shows the timeline along
the bottom. For many Mods this is used differently. Its measures
800 x 600 pixels.
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