INDIVIDUAL GRAPHICS

   In this section you will see all 28 graphics included in the CCIMages file & an explanation on what they are used for.

TGA NAME
(Comments about the graphic is also included)

SHOT
(Click to see bigger version)

1.tga SPLASH SCREEN

This is the splash screen for the game/mod. It measures 511 x 600 pixels.

2.tga COMMAND SCREEN

Where you pick which battles you will play. Its measures 800 x 600 pixels.

3.tga BATTLE DEBRIEF

The screen you see after a battle summarizing that individual battles stats. Its measures 800 x 600 pixels.

4.tga MILTIPLAYER SCREEN

This is the screen you see when setting up multiplayer game. Its measures 800 x 600 pixels.

5.tga ROSTER

Where you see soldier details like kills, medal ect.It measures 600 x 800 pixels.

6.tga MINE IMAGES

This is for mines, left shows active mines (red) right shows cleared (green). I have personally never changed these in a mod, haven't had the need. It measures 22 x 10 pixels.

7.tga REQUESTITION

This is the screen you see before you enter a battle & can use points to buy more troops, rest them, refit them or retire them. It measures 600 x 800 pixels.

8.tga MAIN

This is the main screen for CC3 you see once it loads up. It measures 600 x 800 pixels.

9.tga DEFEND COMPASS

This graphic is used when pointing your troops which direction to defend. I have personally never changed these in a mod, haven't had the need. It measures 481 x 60 pixels.

10.tga DEFEND ARC

This graphic is used to show which direction your troops are defending. I have personally never changed these in a mod, haven't had the need. It measures 481 x 60 pixels.

11.tga MAP SELECTION

Screen you see when you are picking maps to use in a scenario. It measures 600 x 800 pixels.

12.tga AMBUSH COMPASS

This graphic is used when pointing your troops which direction to ambush. I have personally never changed these in a mod, haven't had the need. It measures 481 x 60 pixels.

13.tga MAP INFO

This is the screen you see when you are making a scenario & must choose VL locations & allocate who controls what area. It measures 600 x 800 pixels.

14.tga AMBUSH ARC

This graphic is used to show which direction your troops are ambushing. I have personally never changed these in a mod, haven't had the need. It measures 481 x 60 pixels.

15.tga ORDER TYPE MARKER

This shows what order a troop has been given by colour corresponding to that particular order. I have personally never changed these in a mod, haven't had the need. It measures 120 x 16 pixels

16.tga WAYPOINT NUMBERS

Graphic used to show way points when you give troop multidirectional travel orders. I have personally never changed these in a mod, haven't had the need. It measures 260 x 13 pixels.

17.tga MAP ICONS

These are the icons used to represent team types on deployment & small inset screen. This is important to change if your NOT using WW2 scenario. It measures 133 x 129 pixels.

18.tga UNKNOWN

I don't know what this is used for, therefore I dont mess with it! It measures 67 x 17 pixels.

19.tga SCENARIO INFO

You see this when you are making custom scenario. Where you allocate, rank, point allocation per day & ammo level for each side. It measures 600 x 800 pixels.

20.tga OPERATION DEBRIEF

The screen you see after a battle summarizing that the overall Operation stats. Its measures 800 x 600 pixels.

21.tga HISTORICAL BRIEFING

Where you can go before a battle to see set up & current set up of scenario your playing. Its measures 800 x 600 pixels.

22.tga FORCES SET UP

This is the screen that you see when making a custom scenario & are allocating troops for both sides. Its measures 800 x 600 pixels.

23.tga SCENARIO EDIT

When setting up a custom scenario, you'll see this screen which summarizes current layout. Its measures 800 x 600 pixels.

24.tga MINE LAYOUT

I believe this is intended for use with boot camp. I have personally never changed these in a mod, haven't had the need. It measures 800 x 552 pixels.

25.tga MINE LAYOUT

I believe this is intended for use with boot camp. I have personally never changed these in a mod, haven't had the need. It measures 800 x 552 pixels.

27.tga BOOT CAMP

Used for newbie's. I usually just pop a splash type graphic in here when customizing the screen for a mod, since most of the time people loading a mod already know how to play the game. Its measures 800 x 600 pixels.

28.tga CAMPAIGN DEBRIEF

The screen you see after a Operation is finished summarizing the overall Campaign stats. Its measures 800 x 600 pixels.

29.tga CAMPAIGN MAP

This shows an overview of the GC, it shows the timeline along the bottom. For many Mods this is used differently. Its measures 800 x 600 pixels.

 

 

 


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